by Zion Reyes
In reviewing the hit game Clash Royale, this free-to-play game was made by Supercell, also known for Clash of Clans. It is a 1 v 1 game where you battle other players in real time by using different cards which summon various troops. Some of these troops are taken straight from Clash of Clans, such as the Giant and the Archer, but there are also some troops who are made unique for Clash Royale such as the Prince. There are also some cards classified as Legendary, which are extremely difficult to obtain, but are very powerful, such as the Ice Wizard.
As you play the game, you start off on Arena 1 and can move up all the way to Arena 11. After every successful battle you receive a chest, which is your way of obtaining resources such as gold and most importantly new troop cards to use for the next battles. Unfortunately, you can only open 4 of these chests at one time and some of them take hours and even days for you to be able to open, as they have a loading time before player can look at the contents. Through this process of having you wait the game gives you essentially 2 choices: pay or wait. If you choose to pay, you are looking at losing upwards of hundreds of dollars to this game if you want to be competitive at the highest level. Paying to open the chests is a surefire way of improving in the game, but a majority of people are turned off by the microtransaction aspect of Clash Royale. This is a common problem with “free-to-play” games, if you don’t cough up the cash it takes more time and work to get better. Most people they choose to delete the app and do something more productive.
As for the look of the game, it is similar to Clash of Clans in its cartoony art style and has many bright colors incorporated. It is sure to have many children playing it. The menus are straightforward and easy to navigate. I recommend this game for anyone who wants to kill time, but just don’t waste your money on it. I would rate it 8/10.